- Build Angular and TypeScript web apps that need to be clear, sturdy, and usable across desktop and mobile.
- Work around Docker, Kubernetes, ingress, Jenkins, and release plumbing so the software actually gets where it needs to go.
- Care a lot about the small handoffs: the API shape, the loading state, the deploy note, the thing that keeps a teammate from guessing.
Colton Morris / software / support systems
I build the software we need, and try to be good to others along the way.
I am a software engineer at Parsons, a foundation operator at the Whitney Marsh Foundation, and a recent Mines grad. Lately my work has been about making hard systems clearer: secure web apps, cancer support tools, team rituals, and the small nudges that make people feel empowered to take on whatever is next for them.
- Now
- Software Engineer at Parsons Corporation
- Also
- VP & CTO at the Whitney Marsh Foundation
- Building
- Support tools for people facing pancreatic cancer
- From
- Colorado School of Mines, CS 2025
01 / now
The work in front of me
At Parsons, I build web software and the deployment pieces around it. At the foundation, I help turn grief, medical confusion, and scattered resources into something a patient can actually use to see a way forward.
It's simple: I like diving into complicated problems, gathering data on a problem, and building solutions that reflect the nature of the problem.
02 / current work
Where my days go
- Lead the foundation's web, analytics, content systems, and technical roadmap with a small team that cares deeply.
- Build practical tools that help people with pancreatic cancer and their families find support without needing to know the right search terms first.
- Spend as much time building relationships as building software, because trust is part of the product.
03 / college receipts
What did I do in college?
Short answer: I tried a lot, stayed curious, and got useful under pressure.
- Graduated from Colorado School of Mines with a B.S. in Computer Science and a 3.7 GPA.
- Datava C-MAPP Scholar, a scholarship awarded to top students in the Mines computer science program.
- Vice President of the ACM Mines Chapter from May 2024 to April 2025.
- Grand Challenges Scholar, which mostly means I kept chasing work that had some consequence beyond the assignment.
- Researcher at ARIA Lab, focused on evaluating SLAM algorithms and getting more comfortable with messy technical questions.
Hackathon notebook
- X Developer Hackathon, February 2025. Built a lightweight HTML app using the unreleased Grok 3.0 API to summarize state-level sentiment for any entered topic.
- BlasterHacks, March 2024. Placed 2nd with a Swift app that gamified glucose tracking through streaks, quests, and a surprisingly committed adventure theme.
- XAI Hackathon, November 2024. Built a Chrome extension that reconstructs a page into a runnable Replit project so someone can go from browsing to building quickly.
04 / project drawer
Things I have built
Open a row for the guts.
Ground Water DepletionInteractive environmental model for groundwater extraction and stream flow dynamics.
- Built controls that let users change extraction assumptions and see the effect in real time.
- Used automated browser and unit tests to protect the simulation behavior while iterating on the interface.
Data-Driven DiabetesHealth data project focused on making diabetes patterns easier to see and act on.
- Worked with Dexcom data to surface trends that could support healthier routines.
- Explored gamified feedback without burying the serious parts of the experience.
Let's GoA mobile app for helping groups decide on plans together instead of losing the thread in chat.
- Used Firebase for real-time collaboration and shared decision state.
- Designed around the social friction of planning, not just the mechanics of creating an event.
Clue GameDigital adaptation of Clue with game mechanics, board state, and interactive play.
- Modeled classic board-game rules in Java with attention to turn flow and player interaction.
- A useful lesson in how quickly simple rules become real software architecture.
Disaster DetectionA machine-learning model for analyzing disaster-related tweets and surfacing useful signals.
- Used natural language processing to classify and inspect social posts during disaster scenarios.
- Focused on sentiment and signal extraction for real-time response contexts.
Neural Net ParkingA Unity simulation for training autonomous agents to navigate safely into parking spots.
- Set up training loops and evaluation scenarios for vehicle behavior.
- Learned where simulation is helpful, where it lies, and why reward design is its own little engineering problem.
Elsewhere: I write when something is worth keeping, read more than I used to, and am usually happiest near a notebook, a codebase, or a conversation that got honest.